Advice from Shaffer

The Internet will (or has) render(ed) the memorization of declarative knowledge obsolete. In the future, only the ability to be innovative in professional practices will be of value. The Internet enables virtual collaboration within real communities to develop these practices. The practices will be built through epistemic games.

The key is adoption by the stakeholders:

  • the new curriculum which must be developed
  • the teachers who must learn to facilitate these epistemic games
  • the school administrators who must support the teachers
  • the parents who must understand the value of this approach

“What about the students?” you ask. They’re already ready.

The critical topics to explore include:

  • How can we build epistemic games cheaply but with the rich multimedia needed to engage a visual generation raised on television?
  • How can we teach our teachers to use epistemic games to replace their familiar scope and sequence charts, not merely add the games as a diversionary activity?
  • How can we convince our school boards to abandon the practice of teaching to standardized tests and instead focus on teaching students to be the professional innovators through epistemic games?
  • How can we demonstrate to parents that the future valuable practices are what we should be teaching?

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